Archive for the 'decks' Category

The Prophecy Fulfilled: Part 4

May 26, 2008

After many tough decisions my New Gods deck was finally ready for play.. or so I thought. Hours before the tournament began a couple of us from The Realm gathered for some playtesting, and I quickly discovered the multiple weaknesses in my deck. Combat was a disaster; although I could remove attackers from attacks I was totally unable to do much else.

In the end I took enormous amounts of damage, and in three matches the game ended on turn 6 (or sooner!) Something had to change, and I had very little time to do so. My back-up plan was a JLA power-up build, but with Nth Metals banned from the format that could also prove to be difficult. I settled upon a third New Gods deck, this time focusing on a shorter curve and heavily statted characters such as Big Bear and Valkyra.

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The New Gods Fight On: Part 3

May 23, 2008

Yesterday we explored the characters available to us in our totally awesome New Gods deck, and today I’m ready to put it together!

After a brief (but meaningless) flirtation with the Forever People I have come to realize that the New Gods’ true power is stall. I’m not saying that it’s an amazing power, but clearly we’re trying to make the best of a bad situation.

As I mentioned yesterday, having multiple Mister Miracles on board should ruin my opponent’s attack step. This will give me the power to stall to later rounds, with Orion set as our final goal. Unfortunately getting to turn 8 may take longer than I anticipated: In some light playtesting Takion’s power has proven far too unreliable, so I will be switching him out with the much more aggressive Big Barda.

From a thematic standpoint I couldn’t be happier to have two Mister Miracles and Barda fighting together, but having an extra round of combat creates new challenges. Even with two super escape artists on their side, can the New Gods hold out long enough to achieve victory? 

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Rise of the New Gods: Part 2

May 20, 2008

Yesterday I explored the idea of a Mono-New Gods deck, but was very skeptical about it’s potency. Today I am even more skeptical… But all hope is not lost, for we may be able to justify playing a New Gods deck.

Aside from Cosmic, the New Gods have several smaller themes at their disposal: Plot twist control, removing attackers from attacks, recovery and the Forever People/Infinity Man gimmick. Sadly, due to the lack of attention the New Gods have received over the years, none of these themes were ever fully explored. What we end up with is a potpourri of random effects coupled with poor (or worse) stats.

The power of The Source intrigues me. How can such a powerful card remain untouched by the competitive scene? We must make this deck work!

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This Week’s Question: Part 1

May 19, 2008

Are the New Gods beyond salvation?

I mean, I don’t think I have ever seen a playable deck that features the team exclusively. There are clever stall builds out there using Highfather, and the infamous Blue Abuse deck, but are the New Gods capable of greatness using only their own tricks?

My goal is as follows:

EdgeWorld is hosting a ‘Bring Your Own Team’ event this Friday, a format which requires that your entire deck to be Mono-Team. There are no generic cards allowed, no jank, and no splashing. This means that a lot of otherwise-unplayable cards might end up in the spotlight for once.


More to follow…

HL: Let Them Eat Cake

May 15, 2008

Last night’s Hobby League was great fun, not only because we got a ‘new’ player, but also because I had the firesight to bring delicious baked goods. Also, be sure to send Omar over at Tier 2 Tutor some birthday wishes for today.

It seems like everyone I know has their birthday within the same month-long period. Oh well.

Myself on the left, Omar on the right.

The format of our Hobby League was Bring Your Own Set Un-Silver, meaning any set rotated out of Silver Age was fair game. I had expected a lot of people to bring Teen Titans, but in reality nobody did. Perhaps our group didn’t want to come in with a ‘lazy’ choice, since everyone brought something different.

1x Avengers Reservist – 2/2
1x Marvel Knights/Crime Lords (Me!) – 2/2
1x Green Lantern Curve – 0/4
1x Good Guys – 2/2
1x Fantastic Four Burn – 3/1
1x Billy’s Jank Deck Not Legal in the Format – 3/1

Even though it was a relatively small turnout I think that everyone had a great time. I don’t know if anyone has any birthdays coming up in our group, but we need to find some mroe excuses to bring cakes to the Hobby League.

Next week’s format is kind of confusing, but it was inspired by Billy’s jank-tastic pile of jank. Everyone will be building mono-team decks from no more than any two sets. All character cards MUST share a team affiliation, and it is highly recommended that the plot twists do as well!

We don’t really have a name for it, but I guess we’ll call it the ‘Super Flavor Format.’ Yum.

How Did it Go?

May 9, 2008

It went well! We had about ten people show up, and I’m under the impression that everyone had a good time.

The Top 4 is as follows:

1) Marvel Knights KO Fest
2) World’s Finest (Me, yay! Decklist is posted after the jump.)
3) Revenge Squad Front Row
4) Fantastic Four

There were three World’s Finest variants in our small group, one of which was almost identical to mine. I ended up playing against both of them, and both of those matches went to turn 9. I don’t run a 9 drop in my deck, but since I had the initiative I was able to push things over the top in terms of damage.

Although my deck packs 3 Skrees, its was not enough to counter the insane KO shenanigans of Marvel Knights. It’s an incredibly solid deck, so I have no problems with my loss.

In a format with such little hidden hate decks like this or Birds of Prey can go virtually unopposed. I’ll be racking my brain over the next few days to come up with some answers to this dilemma. Well played, good sir.

Next week we hope to get some new faces in the crowd. Our format?

Bring Your Own Set Un-Silver!

That’s right kids, anything older than Silver Age is legal! See you there!

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BYOM Round-Up! Part 2 (of 2)

May 7, 2008

Yesterday I explored some of the ‘older’ deck types that could make a splash at your local Hobby League’s Bring Your Own Set (Modern) Event. Today I’ll be exploring the two latest VS. sets, Marvel Legends and DC Legends, and what impact we can expect from them in this format.

Actually ‘impact’ is an understatement, because these two latest sets will most likely define the average tournament and metagame…

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BYOM Round-Up! Part 1 (of 2)

May 7, 2008

Exciting times are upon us, as tomorrow our local Hobby League will be hosting our Bring Your Own Set (Modern) tournament. Admittedly I have not put much thought into the deck I will be running, but I figure this post will serve to flesh out some of my ideas.

After all, it’s a limited format. How many viable decks can there be?

Apparently enough for a two-part series, that’s how many.

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Insane Golden Age Shenanigans

May 5, 2008

This past Friday The Mar and I attended EdgeWorld’s SoCal Golden (Age) Bear Event. EdgeWorld is one of, if not the most competitive VS. environment in SoCal, so we decided to go ino swinging.

As the name of the event suggests, the format was Golden. After some serious thought I figured that the deck I would have the most fun with was Insanity, and that it would also allow me a great deal of versatility. I had recently refitted my Insanity build for Silver (and later, Modern) so with a few changes here and there (mostly the addition of Political Pressure and Concrete Jungle) my deck was ready for action.

My victories were all pretty close, which made for some exciting matches. The first was against a killer Age of Apocalypse X-Men build, while the latter went against Mar’s Darkseid Love Fest. My second victory was against a…. well, I’m not entirely sure what the deck was. It had Fate Artifacts, Punisher Sage, Bad Press, Black Cat, and a handful of other totally random cards. If I had not drawn into Metallo things would have turned out very differently, but his inclusion ended up saving my skin. Yay.

After a night of Insanity my brain was fried and my record was 3-2. Not bad at all. My two losses were against Doomy Injustice Gang Hand Burn (NOT a great match-up!) and Anti-Green Lanterns. In hindsight more cards could have been put in my deck to counter swarm , but there was nothing in my arsenal to stop Injustice Gang. Oh well.

The full deck is listed after the jump.

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HL: Count(er) Your Blessings

April 26, 2008

Ironically, the week after we had an amazing showing at our local Hobby League was when we finally got our prize support. This was the prize kit that I had been waiting for since December, since it included the much-too-awesome Superman/Batman Robot and Roshambo! The night itself is already documented on Tier 2 Tutor, but I thought I’d include my personal story as well.

One of our newer players only had an Avengers reservist build on hand, so it was decided that the six of us try our hand at a Bring Your Own Set tournament. Yes, we’ll be giving away those same prizes all month long… but I wanted them NOW!

In order to win, I pulled out the big guns for this one. It was time for Shadowpact.

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