Posts Tagged ‘grace’

CLM: Hobby League: You’ve Been Netdecked!

April 3, 2008

This week’s Hobby League had a fantastic turnout, and we were pleasantly surprised to have some extra players join us. This brought our ranks up to a healthy 6, a major improvement over where we have been in the past few weeks.

Sadly, our plan to play ‘mini-decks’ fell apart with these new players, but that didn’t stop me from playing Crime Lords!

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Tonight I decided to pilot a new Marvel Knights/Crime Lords built in honor of Crime Lords Month. I was having a great time with it when I began watching the match taking place next to mine. One of our new players recruited a copy of Halo, immediately followed by Katana on turn 2. That’s odd. Those are the first two drops in my Grace deck from a few weeks ago…

As their game continued I realized that he WAS playing my Grace deck! He admitted that he found the deck on Stu’s ‘Rallying Cry,’ and thought it was a lot of fun. Though I had little success with it a few weeks earlier, he went the entire night with Grace undefeated. If I wasn’t so flattered that a complete stranger had ‘netdecked’ me, I probably would have been jealous of how well he played it.

Perhaps if we’re lucky lightning will strike twice!

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Hobby League: Say Goodnight, Grace!

March 11, 2008

Remember Grace?

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I do. Heck. How could I forget her? When the World’s Finest set was previewed this card was almost universally praised, yet it’s many months later and I don’t think I have ever seen a deck featuring the card. What gives?

Well, as you can guess (or maybe not, I shouldn’t overestimate my audience,) I finally figured out what I’m bringing to the Hobby League!

 Goodnight, Grace!

4x Thunder, Anissa Pierce
3x Halo, Gabrielle Doe
4x Grace Choi
3x Katana, Tatsu Yamashiro
4x Batman, Problem Solver
2x Barbara Gordon * Oracle, Hacker Elite
1x Catwoman, Feline Fatale
4x Huntress, Harsh Mistress
2x Batman, Twilight Vigilante
3x Grace, The Bouncer

3x Soul Slicer
3x Fighting the Liar
4x The Hook-Up
2x Training Day
4x Bat-Signal
4x Taking Out the Trash
4x Crackshot
3x Skreee!

3x Batmobile, Burn Rubber

This deck is BYOS and Random Punks legal, so that’s kind of fun. As always, the plan is kind of simple: Hit big characters with tinier ones, making use of control-oriented Batman and Huntress to ensure that your opponent plays fairly.

On turn 6 you want to end things, bulking up Grace to stun a higher drop, recovering, readying, and stunning their five. You’ll also underdrop on 6 with Batman and Katana, which should lead to a lot of stunning and happiness. Thunder is mostly there for flavor, but also for discard fodder later on.

Grace should be your only visible character for pretty much the entire game, so that’s also fun. My biggest concern is getting the team-up consistently, and also going against other off-curve strategies. But really, I’m playing an Outsiders/Gotham Knights team-up without a single rare, so we can only do so much.

I’ll give it a couple of plays tomorrow and see how it turns out.